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Resident Evil: Deadly Silence : ウィキペディア英語版
Resident Evil (1996 video game)

|publisher=
|director=Shinji Mikami
|producer=Tokuro Fujiwara
Masayuki Akahori
|designer=Takahiro Arimitsu
Isao Ōishi
|artist=
|programmer=Yasuhiro Anpo
|writer=Kenichi Iwao
Yasuyuki Saga
|composer=Makoto Tomozawa
Koichi Hiroki
Masami Ueda
|series=''Resident Evil''
|engine=
|platforms=PlayStation, Microsoft Windows, Sega Saturn, Nintendo DS, PlayStation Network
|released=}}
|genre=Survival horror
|modes=Single-player
}}
''Resident Evil'', originally released in Japan as , is a survival horror videogame developed and released by Capcom originally for the PlayStation in 1996. It was later ported for the Sega Saturn and Microsoft Windows platforms, and re-released for the Nintendo DS and onto the PlayStation Network. ''Resident Evil'' was very well received critically and commercially, and has been credited with starting the modern survival horror genre. Its success spawned a multitude of sequels and spin-offs in the ''Resident Evil'' series.
Originally conceived as a remake of Capcom's earlier horror-themed game ''Sweet Home'', development for the game was directed by Shinji Mikami, who took gameplay design cues from the 1992 game ''Alone in the Dark''. ''Resident Evil'' establishes many conventions seen in later games of the series, such as the control scheme, the inventory system, as well as the iconic typewriter-based saving process.
The game introduces ''Resident Evil'' series mainstays Chris Redfield and Jill Valentine as members of an elite task force known as S.T.A.R.S. (Special Tactics and Rescue Service). At the start of the game, players select one of the two as they investigate the disappearance of their fellow team members on the outskirts of Raccoon City, and become trapped in an old mansion infested with zombies and other monsters. As players explore this mysterious place, they uncover clues and solve puzzles. Depending on the player's actions, the game ends with different outcomes.
A remake, also called ''Resident Evil'', was released for the Nintendo GameCube in 2002, featuring new graphics, music and voice acting, and many gameplay and plot changes. The events of the game were revisited in 2007's ''Resident Evil: The Umbrella Chronicles''. Its direct prequel, ''Resident Evil Zero'', was released in 2002. A high definition version of the remake was released in January 2015 as ''Resident Evil HD Remaster''.
==Gameplay==

The player's character is a member of special law enforcement task force, who is trapped in a mansion populated by dangerous mutated creatures. The objective of the game is to uncover the mystery of the mansion and ultimately escape alive. The game's graphics consist of real-time 3D polygonal characters and objects, superimposed over pre-rendered backdrops with fixed camera angles. The player controls the character by pushing the D-pad or analog stick left or right to rotate the character and then move the character forward or backwards by pushing the d-pad up or down.
To fulfill the game's objective, the player uncovers various documents that provide exposition about the game's narrative, as well as clues that help them solve various puzzles within the mansion. Key items are also available that give the player access to other items or new areas. The player can arm their character with weapons to defend themselves from enemies, although the ammunition available for each firearm is limited and the player must learn to conserve the ammunition they have for situations where they will really need it. To restore the character's health, the player uses first-aid sprays or three types of healing herbs that can be mixed together in different combinations for different healing effects. The carrying capacity of the player is limited depending on the character and items that the player does not wish to carry at the moment can be stored into an item box to be retrieved for later use. To save their progress, the player must pick up an ink ribbon and use it on any of the typewriters scattered through key locations in the game. However, the supply of ink ribbons the player can acquire is limited much like the player's ammo and healing supplies. Players will encounter and fight various infected creatures as flesh-eating zombies, undead dogs, giant spiders, and other monsters.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Resident Evil (1996 video game)」の詳細全文を読む



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